Abstract—Indonesia is located in a ring of fire, where there are many volcanoes. This fact makes Indonesia must go through many disasters caused by volcanic eruptions, which caused many casualties. This reality becomes the background of this research. The objective is to produce a game based volcanic eruption disaster mitigation tutorial. The game is created as a learning tool using animated three-dimensional (3D) that resembles the real situation. The media was developed in the form of a game that tells players about the risks accepted if the player does not follow the guidelines for mitigation. The game based tutorial was developed using the unity game engine.
Index Terms—Game, mitigation, tutorial, volcanic eruption.
Sulistyo Puspitodjati, Johanda Miranti,Gusti A. Rizky, Trisnanti Setiasari, Yuli Karyanti, Henny Widowati, D. L. Crispina Pardede are with Gunadarma University, Jl. Margonda Raya 100 Pondokcina, Depok 16424, Jakarta, Indonesia (e-mail: sulistyo@gunadarma.ac.id).
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Cite:Sulistyo Puspitodjati, Johanda Miranti, D. L. Crispina Pardede, Gusti A. Rizky, Trisnanti Setiasari, Yuli Karyanti, and Henny Widowati, "Game Based Volcanic Eruption Mitigation Tutorial," International Journal of Information and Electronics Engineering vol. 7, no. 3, pp. 87-92, 2017.